/**
Build settings definitions.
Copyright: © 2013-2014 rejectedsoftware e.K.
License: Subject to the terms of the MIT license, as written in the included LICENSE.txt file.
Authors: Sönke Ludwig
*/
module dub.compilers.buildsettings;
import dub.internal.vibecompat.inet.path;
import std.array : array;
import std.algorithm : filter;
import std.path : globMatch;
/// BuildPlatform specific settings, like needed libraries or additional
/// include paths.
struct BuildSettings {
TargetType targetType;
string targetPath;
string targetName;
string workingDirectory;
string mainSourceFile;
string[] dflags;
string[] lflags;
string[] libs;
string[] sourceFiles;
string[] copyFiles;
string[] versions;
string[] debugVersions;
string[] importPaths;
string[] stringImportPaths;
string[] importFiles;
string[] stringImportFiles;
string[] preGenerateCommands;
string[] postGenerateCommands;
string[] preBuildCommands;
string[] postBuildCommands;
BuildRequirements requirements;
BuildOptions options;
BuildSettings dup()
const {
BuildSettings ret;
foreach (m; __traits(allMembers, BuildSettings)) {
static if (is(typeof(__traits(getMember, ret, m) = __traits(getMember, this, m).dup)))
__traits(getMember, ret, m) = __traits(getMember, this, m).dup;
else static if (is(typeof(__traits(getMember, ret, m) = __traits(getMember, this, m))))
__traits(getMember, ret, m) = __traits(getMember, this, m);
}
assert(ret.targetType == targetType);
assert(ret.targetName == targetName);
assert(ret.importPaths == importPaths);
return ret;
}
void add(in BuildSettings bs)
{
addDFlags(bs.dflags);
addLFlags(bs.lflags);
addLibs(bs.libs);
addSourceFiles(bs.sourceFiles);
addCopyFiles(bs.copyFiles);
addVersions(bs.versions);
addDebugVersions(bs.debugVersions);
addImportPaths(bs.importPaths);
addStringImportPaths(bs.stringImportPaths);
addImportFiles(bs.importFiles);
addStringImportFiles(bs.stringImportFiles);
addPreGenerateCommands(bs.preGenerateCommands);
addPostGenerateCommands(bs.postGenerateCommands);
addPreBuildCommands(bs.preBuildCommands);
addPostBuildCommands(bs.postBuildCommands);
}
void addDFlags(in string[] value...) { dflags ~= value; }
void removeDFlags(in string[] value...) { remove(dflags, value); }
void addLFlags(in string[] value...) { lflags ~= value; }
void addLibs(in string[] value...) { add(libs, value); }
void addSourceFiles(in string[] value...) { add(sourceFiles, value); }
void prependSourceFiles(in string[] value...) { prepend(sourceFiles, value); }
void removeSourceFiles(in string[] value...) { removePaths(sourceFiles, value); }
void addCopyFiles(in string[] value...) { add(copyFiles, value); }
void addVersions(in string[] value...) { add(versions, value); }
void addDebugVersions(in string[] value...) { add(debugVersions, value); }
void addImportPaths(in string[] value...) { add(importPaths, value); }
void addStringImportPaths(in string[] value...) { add(stringImportPaths, value); }
void prependStringImportPaths(in string[] value...) { prepend(stringImportPaths, value); }
void addImportFiles(in string[] value...) { add(importFiles, value); }
void removeImportFiles(in string[] value...) { removePaths(importFiles, value); }
void addStringImportFiles(in string[] value...) { add(stringImportFiles, value); }
void addPreGenerateCommands(in string[] value...) { add(preGenerateCommands, value, false); }
void addPostGenerateCommands(in string[] value...) { add(postGenerateCommands, value, false); }
void addPreBuildCommands(in string[] value...) { add(preBuildCommands, value, false); }
void addPostBuildCommands(in string[] value...) { add(postBuildCommands, value, false); }
void addRequirements(in BuildRequirements[] value...) { foreach (v; value) this.requirements |= v; }
void addOptions(in BuildOptions[] value...) { foreach (v; value) this.options |= v; }
void removeOptions(in BuildOptions[] value...) { foreach (v; value) this.options &= ~v; }
// Adds vals to arr without adding duplicates.
private void add(ref string[] arr, in string[] vals, bool no_duplicates = true)
{
if (!no_duplicates) {
arr ~= vals;
return;
}
foreach (v; vals) {
bool found = false;
foreach (i; 0 .. arr.length)
if (arr[i] == v) {
found = true;
break;
}
if (!found) arr ~= v;
}
}
private void prepend(ref string[] arr, in string[] vals, bool no_duplicates = true)
{
if (!no_duplicates) {
arr = vals ~ arr;
return;
}
foreach_reverse (v; vals) {
bool found = false;
foreach (i; 0 .. arr.length)
if (arr[i] == v) {
found = true;
break;
}
if (!found) arr = v ~ arr;
}
}
private void removePaths(ref string[] arr, in string[] vals)
{
bool matches(string s)
{
foreach (p; vals)
if (Path(s) == Path(p) || globMatch(s, p))
return true;
return false;
}
arr = arr.filter!(s => !matches(s))().array();
}
private void remove(ref string[] arr, in string[] vals)
{
bool matches(string s)
{
foreach (p; vals)
if (s == p)
return true;
return false;
}
arr = arr.filter!(s => !matches(s))().array();
}
}
enum BuildSetting {
dflags = 1<<0,
lflags = 1<<1,
libs = 1<<2,
sourceFiles = 1<<3,
copyFiles = 1<<4,
versions = 1<<5,
debugVersions = 1<<6,
importPaths = 1<<7,
stringImportPaths = 1<<8,
options = 1<<9,
none = 0,
commandLine = dflags|copyFiles,
commandLineSeparate = commandLine|lflags,
all = dflags|lflags|libs|sourceFiles|copyFiles|versions|debugVersions|importPaths|stringImportPaths|options,
noOptions = all & ~options
}
enum TargetType {
autodetect,
none,
executable,
library,
sourceLibrary,
dynamicLibrary,
staticLibrary
}
enum BuildRequirements {
none = 0, /// No special requirements
allowWarnings = 1<<0, /// Warnings do not abort compilation
silenceWarnings = 1<<1, /// Don't show warnings
disallowDeprecations = 1<<2, /// Using deprecated features aborts compilation
silenceDeprecations = 1<<3, /// Don't show deprecation warnings
disallowInlining = 1<<4, /// Avoid function inlining, even in release builds
disallowOptimization = 1<<5, /// Avoid optimizations, even in release builds
requireBoundsCheck = 1<<6, /// Always perform bounds checks
requireContracts = 1<<7, /// Leave assertions and contracts enabled in release builds
relaxProperties = 1<<8, /// DEPRECATED: Do not enforce strict property handling (-property)
noDefaultFlags = 1<<9, /// Do not issue any of the default build flags (e.g. -debug, -w, -property etc.) - use only for development purposes
}
enum BuildOptions {
none = 0, /// Use compiler defaults
debugMode = 1<<0, /// Compile in debug mode (enables contracts, -debug)
releaseMode = 1<<1, /// Compile in release mode (disables assertions and bounds checks, -release)
coverage = 1<<2, /// Enable code coverage analysis (-cov)
debugInfo = 1<<3, /// Enable symbolic debug information (-g)
debugInfoC = 1<<4, /// Enable symbolic debug information in C compatible form (-gc)
alwaysStackFrame = 1<<5, /// Always generate a stack frame (-gs)
stackStomping = 1<<6, /// Perform stack stomping (-gx)
inline = 1<<7, /// Perform function inlining (-inline)
noBoundsCheck = 1<<8, /// Disable all bounds checking (-noboundscheck)
optimize = 1<<9, /// Enable optimizations (-O)
profile = 1<<10, /// Emit profiling code (-profile)
unittests = 1<<11, /// Compile unit tests (-unittest)
verbose = 1<<12, /// Verbose compiler output (-v)
ignoreUnknownPragmas = 1<<13, /// Ignores unknown pragmas during compilation (-ignore)
syntaxOnly = 1<<14, /// Don't generate object files (-o-)
warnings = 1<<15, /// Enable warnings (-wi)
warningsAsErrors = 1<<16, /// Treat warnings as errors (-w)
ignoreDeprecations = 1<<17, /// Do not warn about using deprecated features (-d)
deprecationWarnings = 1<<18, /// Warn about using deprecated features (-dw)
deprecationErrors = 1<<19, /// Stop compilation upon usage of deprecated features (-de)
property = 1<<20, /// DEPRECATED: Enforce property syntax (-property)
}