/** Build settings definitions. Copyright: © 2013-2014 rejectedsoftware e.K. License: Subject to the terms of the MIT license, as written in the included LICENSE.txt file. Authors: Sönke Ludwig */ module dub.compilers.buildsettings; import dub.internal.vibecompat.inet.path; import std.array : array; import std.algorithm : filter; import std.path : globMatch; /// BuildPlatform specific settings, like needed libraries or additional /// include paths. struct BuildSettings { TargetType targetType; string targetPath; string targetName; string workingDirectory; string mainSourceFile; string[] dflags; string[] lflags; string[] libs; string[] sourceFiles; string[] copyFiles; string[] versions; string[] debugVersions; string[] importPaths; string[] stringImportPaths; string[] importFiles; string[] stringImportFiles; string[] preGenerateCommands; string[] postGenerateCommands; string[] preBuildCommands; string[] postBuildCommands; BuildRequirements requirements; BuildOptions options; BuildSettings dup() const { BuildSettings ret; foreach (m; __traits(allMembers, BuildSettings)) { static if (is(typeof(__traits(getMember, ret, m) = __traits(getMember, this, m).dup))) __traits(getMember, ret, m) = __traits(getMember, this, m).dup; else static if (is(typeof(__traits(getMember, ret, m) = __traits(getMember, this, m)))) __traits(getMember, ret, m) = __traits(getMember, this, m); } assert(ret.targetType == targetType); assert(ret.targetName == targetName); assert(ret.importPaths == importPaths); return ret; } void add(in BuildSettings bs) { addDFlags(bs.dflags); addLFlags(bs.lflags); addLibs(bs.libs); addSourceFiles(bs.sourceFiles); addCopyFiles(bs.copyFiles); addVersions(bs.versions); addDebugVersions(bs.debugVersions); addImportPaths(bs.importPaths); addStringImportPaths(bs.stringImportPaths); addImportFiles(bs.importFiles); addStringImportFiles(bs.stringImportFiles); addPreGenerateCommands(bs.preGenerateCommands); addPostGenerateCommands(bs.postGenerateCommands); addPreBuildCommands(bs.preBuildCommands); addPostBuildCommands(bs.postBuildCommands); } void addDFlags(in string[] value...) { dflags ~= value; } void removeDFlags(in string[] value...) { remove(dflags, value); } void addLFlags(in string[] value...) { lflags ~= value; } void addLibs(in string[] value...) { add(libs, value); } void addSourceFiles(in string[] value...) { add(sourceFiles, value); } void prependSourceFiles(in string[] value...) { prepend(sourceFiles, value); } void removeSourceFiles(in string[] value...) { removePaths(sourceFiles, value); } void addCopyFiles(in string[] value...) { add(copyFiles, value); } void addVersions(in string[] value...) { add(versions, value); } void addDebugVersions(in string[] value...) { add(debugVersions, value); } void addImportPaths(in string[] value...) { add(importPaths, value); } void addStringImportPaths(in string[] value...) { add(stringImportPaths, value); } void prependStringImportPaths(in string[] value...) { prepend(stringImportPaths, value); } void addImportFiles(in string[] value...) { add(importFiles, value); } void removeImportFiles(in string[] value...) { removePaths(importFiles, value); } void addStringImportFiles(in string[] value...) { add(stringImportFiles, value); } void addPreGenerateCommands(in string[] value...) { add(preGenerateCommands, value, false); } void addPostGenerateCommands(in string[] value...) { add(postGenerateCommands, value, false); } void addPreBuildCommands(in string[] value...) { add(preBuildCommands, value, false); } void addPostBuildCommands(in string[] value...) { add(postBuildCommands, value, false); } void addRequirements(in BuildRequirements[] value...) { foreach (v; value) this.requirements |= v; } void addOptions(in BuildOptions[] value...) { foreach (v; value) this.options |= v; } void removeOptions(in BuildOptions[] value...) { foreach (v; value) this.options &= ~v; } // Adds vals to arr without adding duplicates. private void add(ref string[] arr, in string[] vals, bool no_duplicates = true) { if (!no_duplicates) { arr ~= vals; return; } foreach (v; vals) { bool found = false; foreach (i; 0 .. arr.length) if (arr[i] == v) { found = true; break; } if (!found) arr ~= v; } } private void prepend(ref string[] arr, in string[] vals, bool no_duplicates = true) { if (!no_duplicates) { arr = vals ~ arr; return; } foreach_reverse (v; vals) { bool found = false; foreach (i; 0 .. arr.length) if (arr[i] == v) { found = true; break; } if (!found) arr = v ~ arr; } } private void removePaths(ref string[] arr, in string[] vals) { bool matches(string s) { foreach (p; vals) if (Path(s) == Path(p) || globMatch(s, p)) return true; return false; } arr = arr.filter!(s => !matches(s))().array(); } private void remove(ref string[] arr, in string[] vals) { bool matches(string s) { foreach (p; vals) if (s == p) return true; return false; } arr = arr.filter!(s => !matches(s))().array(); } } enum BuildSetting { dflags = 1<<0, lflags = 1<<1, libs = 1<<2, sourceFiles = 1<<3, copyFiles = 1<<4, versions = 1<<5, debugVersions = 1<<6, importPaths = 1<<7, stringImportPaths = 1<<8, options = 1<<9, none = 0, commandLine = dflags|copyFiles, commandLineSeparate = commandLine|lflags, all = dflags|lflags|libs|sourceFiles|copyFiles|versions|debugVersions|importPaths|stringImportPaths|options, noOptions = all & ~options } enum TargetType { autodetect, none, executable, library, sourceLibrary, dynamicLibrary, staticLibrary } enum BuildRequirements { none = 0, /// No special requirements allowWarnings = 1<<0, /// Warnings do not abort compilation silenceWarnings = 1<<1, /// Don't show warnings disallowDeprecations = 1<<2, /// Using deprecated features aborts compilation silenceDeprecations = 1<<3, /// Don't show deprecation warnings disallowInlining = 1<<4, /// Avoid function inlining, even in release builds disallowOptimization = 1<<5, /// Avoid optimizations, even in release builds requireBoundsCheck = 1<<6, /// Always perform bounds checks requireContracts = 1<<7, /// Leave assertions and contracts enabled in release builds relaxProperties = 1<<8, /// DEPRECATED: Do not enforce strict property handling (-property) noDefaultFlags = 1<<9, /// Do not issue any of the default build flags (e.g. -debug, -w, -property etc.) - use only for development purposes } enum BuildOptions { none = 0, /// Use compiler defaults debugMode = 1<<0, /// Compile in debug mode (enables contracts, -debug) releaseMode = 1<<1, /// Compile in release mode (disables assertions and bounds checks, -release) coverage = 1<<2, /// Enable code coverage analysis (-cov) debugInfo = 1<<3, /// Enable symbolic debug information (-g) debugInfoC = 1<<4, /// Enable symbolic debug information in C compatible form (-gc) alwaysStackFrame = 1<<5, /// Always generate a stack frame (-gs) stackStomping = 1<<6, /// Perform stack stomping (-gx) inline = 1<<7, /// Perform function inlining (-inline) noBoundsCheck = 1<<8, /// Disable all bounds checking (-noboundscheck) optimize = 1<<9, /// Enable optimizations (-O) profile = 1<<10, /// Emit profiling code (-profile) unittests = 1<<11, /// Compile unit tests (-unittest) verbose = 1<<12, /// Verbose compiler output (-v) ignoreUnknownPragmas = 1<<13, /// Ignores unknown pragmas during compilation (-ignore) syntaxOnly = 1<<14, /// Don't generate object files (-o-) warnings = 1<<15, /// Enable warnings (-wi) warningsAsErrors = 1<<16, /// Treat warnings as errors (-w) ignoreDeprecations = 1<<17, /// Do not warn about using deprecated features (-d) deprecationWarnings = 1<<18, /// Warn about using deprecated features (-dw) deprecationErrors = 1<<19, /// Stop compilation upon usage of deprecated features (-de) property = 1<<20, /// DEPRECATED: Enforce property syntax (-property) }